
/********************************************************************
	copyright (c) by TwT
    @created:	11/29/2011   23:13
    @filename: 	render_dx9
    @author:	Gu Yanbo (gybgdhb@gmail.com)
    @brief:	    
*********************************************************************/

#ifndef RENDER_DX9_RENDER_DX9_H_
#define RENDER_DX9_RENDER_DX9_H_

#include "GameObject.h"
class Sprite;
void RenderFrameDX9(Sprite*,LPDIRECT3DTEXTURE9);
bool InitResourceDX9(void);
bool ReleaseResourceDX9(void);
void BeginRenderDX9(void);
void EndRenderDX9(void);
void LoadTexture(LPCTSTR,LPDIRECT3DTEXTURE9*);

#endif //RENDER_DX9_RENDER_DX9_H_

//
//History:
//[11/29/2011] <gybgdhb@gmail.com> created
